There is a sizable literature on the demand for live sport but less on secondary or indirect demand. Indirect demand (derived demand) is demand for a good or service that comes about not because the good or service is desired for its own sake, but because it is needed to produce another good or service that is in demand.
In the case of football, the core product of the live match has created spin-off markets in video games and fantasy football, memorabilia, equipment and merchandise and, as I consider here, on-and-off line media/broadcasting products.
One recurring event that always attracts the eyeballs of enthusiasts is the cup draw. The Champions League draw starts this evening and will likely attract a lot of attention given the new format. Last night saw the draw for the third round of the Carabao cup. Who doesn’t love a good cup draw? Great suspense, right? Who are my team - or my rivals - going to be matched with? ...Ah the possibilities. For me, these can be more entertaining than some of the football itself.
These draws are now hosted on YouTube, so we get clear numbers on viewers. The chart below plots the changes in real-time streaming numbers during last night’s show. On average last nights draw had 44,668 online viewers. The chart below plots the streaming rates as the draw progressed. Once the the biggest fanbase of ‘seeded’ team were all pulled out of the hat, the numbers start to dwindle.